All Platforms Save

Simple way to save your data

Key Features

  • Easy to use: same line of code to save or load game data on all supported Unity platforms.
  • Game data can be saved using PlayerPrefs, external files, or as a string that can be then uploaded on an external server.
  • Works on all Unity platforms without making any changes to the code.
  • Supports multiple save files.

Supported save methods

  • JSONSerializationFileSave -> serializes data using built-in JSON serializer and saves the result into an external file.
  • JSONSerializationPlayerPrefs -> serializes data using built-in JSON serializer and saves the result as a string using PlayerPrefs.
  • BinarySerializationFileSave -> serializes data using BinaryFormatter and saves the result into an external file.
  • BinarySerializationPlayerPrefs -> serializes data using the BinaryFormatter and saves the result as a string using PlayerPrefs.

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