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All Platforms Save
Simple way to save your data
Get it from Unity Asset Store
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Android Demo
PC Demo
Key Features
Easy to use: same line of code to save or load game data on all supported Unity platforms.
Game data can be saved using PlayerPrefs, external files, or as a string that can be then uploaded on an external server.
Works on all Unity platforms without making any changes to the code.
Supports multiple save files.
Supported save methods
JSONSerializationFileSave
-> serializes data using built-in JSON serializer and saves the result into an external file.
JSONSerializationPlayerPrefs
-> serializes data using built-in JSON serializer and saves the result as a string using PlayerPrefs.
BinarySerializationFileSave
-> serializes data using BinaryFormatter and saves the result into an external file.
BinarySerializationPlayerPrefs
-> serializes data using the BinaryFormatter and saves the result as a string using PlayerPrefs.
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