All Platforms Save – Gley
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All Platforms Save
Simple way to save your data
- Easy to use: same line of code to save or load game data on all supported Unity platforms.
- Game data can be saved using PlayerPrefs, external files, or as a string that can be then uploaded on an external server.
- Works on all Unity platforms without making any changes to the code.
- Supports multiple save files.
- JSONSerializationFileSave -> serializes data using built-in JSON serializer and saves the result into an external file.
- JSONSerializationPlayerPrefs -> serializes data using built-in JSON serializer and saves the result as a string using PlayerPrefs.
- BinarySerializationFileSave -> serializes data using BinaryFormatter and saves the result into an external file.
- BinarySerializationPlayerPrefs -> serializes data using the BinaryFormatter and saves the result as a string using PlayerPrefs.
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